EverSync Explained — How Nexus Multiplayer Works

The Evercade Nexus brings something genuinely exciting to the retro gaming table: local wireless multiplayer. And the system powering it — EverSync — is cleverly designed to make couch co-op as painless as possible. Here’s everything you need to know.


WHAT IS EVERSYNC?

EverSync is Blaze Entertainment’s proprietary local wireless multiplayer technology built into the Evercade Nexus. It allows multiple Nexus units to connect to each other wirelessly — no cables, no internet connection, no faff. Think of it like a modern take on the classic Game Boy Link Cable, but without the cable.

The connection is designed to be low-latency and reliable, which matters a lot when you’re playing fast-paced retro games where split-second timing makes the difference between winning and losing.


THE BIG DEAL: ONLY ONE PLAYER NEEDS THE CARTRIDGE

This is the feature that really turns heads. When playing a compatible multiplayer game over EverSync, only the host player needs to own the physical cartridge. The other players can join the session on their own Nexus units without needing their own copy of the game.

That’s a huge deal for a physical-media-first platform. It means you don’t have to convince your friends to buy the same cartridge before you can play together. One copy between a group is enough to get a multiplayer session going.

It’s a thoughtful, player-friendly approach — and it removes one of the biggest friction points that has historically held local multiplayer back on cartridge-based systems.


HOW DOES IT ACTUALLY WORK?

The host player — the one with the cartridge inserted — launches the game and starts a multiplayer session. Other Nexus owners nearby can then discover and join that session on their own devices.

The game data is effectively broadcast from the host’s cartridge to the other connected units over the local wireless link. Each player retains full control on their own screen, just as you’d expect from a handheld multiplayer experience.

The range is suited to local play — we’re talking same-room or nearby distance, not across the street. This is intentionally a local-first feature, keeping that communal, in-person gaming feel that retro gaming is all about.


WHICH GAMES SUPPORT EVERSYNC?

EverSync support isn’t automatic for every title in the Evercade library — games need to be specifically built or updated to support the feature. Blaze has confirmed that compatible titles will be clearly marked, so you’ll know before you buy whether a cartridge supports local wireless multiplayer.

As the Nexus library grows, expect to see more developers and publishers taking advantage of EverSync — especially for titles where multiplayer is a natural fit, like sports games, beat-’em-ups, and competitive arcade classics.


WHY IT MATTERS FOR THE EVERCADE COMMUNITY

Evercade has always been about sharing the love of retro gaming — showing friends old favourites, discovering hidden gems together. EverSync fits perfectly into that ethos.

Being able to say “grab your Nexus and come over, I’ve got the cartridge” lowers the barrier to multiplayer significantly. It’s the kind of feature that could genuinely bring more people into the Evercade ecosystem, because the ask is smaller: you don’t need to own the game, just the hardware.

It’s also a smart differentiator. In a market full of digital-only multiplayer, EverSync offers something tactile and immediate — plug in a cartridge, play with friends, no subscriptions required.


Want to know more about the hardware behind EverSync? Check out our full Evercade Nexus guide for specs, features, and everything else you need to know about Blaze’s latest handheld.

Evercade Nexus — Five Things We’re Most Excited About

The Evercade Nexus is shaping up to be the most ambitious handheld Blaze has ever made. Here are the five things we simply can’t stop thinking about.


1. Dual Analogue Sticks — Finally

This is the big one. Every previous Evercade handheld has shipped without dual analogue sticks, which meant 3D-era games were always a bit of a compromise. The Nexus fixes that completely.

Proper twin sticks open the door to a much wider range of titles being playable in the way they were meant to be played. Whether that’s third-person action games, first-person shooters, or anything in between, the Nexus suddenly makes those experiences feel legitimate on an Evercade device.


2. EverSync — Local Multiplayer With One Cart

EverSync is a brand new wireless feature exclusive to the Evercade Nexus. It lets you connect two Nexus consoles together for local multiplayer — and you only need one cartridge between you. No internet connection required.

For a handheld platform, this is a genuinely clever solution. Two friends, two consoles, one cart — just host a game and play. It removes one of the traditional barriers to multiplayer on dedicated cartridge hardware and makes the Nexus a much more compelling couch co-op device.


3. WiFi 6 — Built for the Long Term

The Nexus ships with WiFi 6 (5GHz/2.4GHz) support, used for console firmware updates. It might sound like a spec-sheet detail, but it signals that Blaze is building the Nexus with longevity in mind.

WiFi 6 is current-generation standard — this isn’t hardware that will feel outdated in two years’ time. It also gives the platform a solid foundation should Blaze choose to add further connected features down the line.


4. Banjo-Kazooie Double Pack — A Landmark Moment

When Blaze announced that Banjo-Kazooie would be coming to Evercade, it sent a genuine ripple through the retro gaming community. The Nexus ships with a Double Pack cartridge containing both Banjo-Kazooie and Banjo-Tooie — two of the most beloved platformers ever made, on one cart.

Getting both games onto a dedicated retro handheld in cartridge form is a remarkable achievement, and it speaks to the growing credibility of the Evercade platform that deals like this are happening. If this is just the start of what the Nexus era brings, the catalogue is about to get very interesting indeed.


5. That Screen

The Nexus sports a 5.89” IPS display running at 840×512 with 500+ nit brightness — a significant step up from previous Evercade handhelds. For a platform where you’re often playing pixel-art classics or N64-era 3D games, screen real estate and brightness genuinely matter.

Paired with the new form factor built around those dual sticks, the Nexus looks like a device that’s been designed to feel premium in your hands. Sometimes the simple things matter most, and a big, bright screen is always welcome.


These five features alone make the Evercade Nexus one of the most exciting Evercade announcements to date. Want to know everything we know about the device so far? Head over to our Evercade Nexus hub page for the full rundown.

Evercade Nexus Announced — The Biggest Evercade Yet

Evercade Nexus handheld console

Blaze Entertainment has officially announced the Evercade Nexus — the new flagship handheld and the most ambitious Evercade device to date. After years of the EXP-R as the go-to portable, the Nexus represents a genuine generational step forward for the platform.


WHAT IS NEW

The headline additions over the EXP-R are substantial:

  • 5.89″ IPS screen — the largest display ever on an Evercade handheld, with over 500 nits peak brightness
  • Dual analogue sticks — finally opening the door to proper 3D and analogue titles on a handheld Evercade
  • WiFi 6 — faster wireless with broader range than the EXP-R’s update-only WiFi
  • EverSync — local wireless multiplayer between two Nexus units, with only one player needing the cartridge
  • 5+ hours battery life — a step up from the EXP-R’s 4–5 hours
  • 840×512 resolution — sharper than any previous Evercade handheld

Every Evercade cartridge in the library works on the Nexus — 600+ games across 60+ collections — and the dual analogue sticks mean the upcoming 3D and N64-era titles are now a genuine handheld option too.


BANJO-KAZOOIE IN THE BOX

The Nexus launches with the Banjo-Kazooie Double Pack cartridge included — containing Banjo-Kazooie and Banjo-Tooie, two N64 classics that represent exactly the kind of 3D title the dual analogue sticks are designed for. It is a strong statement of intent for where the Evercade library is heading.


PRICE AND AVAILABILITY

The Evercade Nexus launches in October 2026, priced at £169.99 / $199.99 / €199.99. Pre-orders are open now. A limited Nexus 64 Edition (2,000 units) was the first to go — sold out.


WHERE TO PRE-ORDER


For the full spec breakdown and a comparison with the rest of the Evercade range, see the Evercade Nexus page and the hardware comparison.

EXP Console Slight Delay

Evercade have just announced a delay of a few weeks with the Evercade EXP in order to meet the very high standards that they apply to all their consoles.

The EXP Release Date is now December 15th (moved from November 24th) so it’s just a 3 week delay.

Personally I think this is a good thing, as I’d rather a few weeks of delay than the release of a sub-optimal console.

Read all about it on their official site here.

Evercade VS Day 1 Patch

The Evercade VS Founders Edition has started to arrive !

Make sure you update the system to version 2.0.1 by doing the following:

  • Connect to WiFi – you should have done this on first startup (you can redo/reconfigure it in the Settings System Menu)
  • Select the Settings icon (little cog) on the left of the main menu screen
  • Go to SYSTEM and select CHECK FOR UPDATES
  • You will then be prompted to download the update. After a short download, the update patch will install on your console and will automatically reboot.

“What’s new in this day 1 patch ?” I hear you ask….

  • Fixed savestate compatibility with old 1.3.X and below handheld firmware and on select titles.
  • Fixed cart information text errors
  • Added control mapping information for Gate of Doom (Data East Arcade 1)
  • Improved scanline preview in the main menu
  • Improved some menu art assets
  • Added Unsupported Cartridge Dialogue for unsupported cartridges
  • Improved backend performance
  • Fixed launching for development cartridges (Development Program only)

For all details check the official page over on Evercade.co.uk

Evercade VS User Interface Tour

Check out the video tour of the new User Interface on the Evercade VS !